![]() If it’s a hard 1440p30, yes, the PS5 gets the same 1440p30. ![]() (Except when there was a bit of confusion early on when people ended up with both)Īs for the resolution/frame rate difference between generations, it’s effectively the same situation with the PS5 if the PS4 version has the right sort of Pro update. The only difference between “smart delivery” and how the PS5 does it is that save files aren’t automatically compatible (same as PS3/Vita/PS4 save files aren’t), and that you get the extra option to download the PS4 version. Which is essential if you want to play in VR, and nice if you want twice the trophies. Except you also get the option to download the PS4 version as well. Buy a game digitally? It’ll download the PS5 version. Stick a PS4 disc in a PS5? It’ll download the PS5 version. It’s exactly how it works on the PS5, but with a silly name. But still not really all or nothing.Īnd that “smart delivery” thing still annoys me. I guess it could do 60fps with some work, and the XBone version can be upgraded to 60fps with less work. And getting a locked 30fps on the PS5, compared to 1080p and a 30fps target on the base PS4. Wreckfest allegedly does not quite 4k on the PS4 Pro and PS5, aiming for 30fps. But you can definitely use the extra power of the PS5 to upgrade PS4 games. Maybe MS made it easier to unlock the extra power and it takes more work to do the same for the PS5. It does seem like there’s some difference between how Sony and MS have handled it though. The Pro updates could have been aiming for 4k60 but not hitting 60fps or lowering the resolution, while they can hit one or both of those targets on the PS5. In a lot of cases it’s down to a PS4 Pro update having improved things, which then improves even more on the PS5. It’s not “quite all or nothing” or the PS5, is it? Plenty of PS4 games run at higher resolution or framerate than the PS4. A few visual issues and overly aggressive AI do little to spoil one of the best driving games of 2019.įor those unfamiliar with Bugbear, this is the same Finnish studio that brought us Ride Racer: Unbounded, as well as FlatOut 2 and FlatOut: Ultimate Carnage. Wreckfest is a surprising triumph in blending the best that sim and arcade racers have to offer in an explosive and visually gratifying package. The career mode throws some genuinely whacky scenarios in your direction and just lets you have unmitigated fun. ![]() When Wreckfest isn’t proving itself a capable racer, it’s also throwing you in a demolition derby filled with combine harvesters, or forcing you to wreck Reliant Robins while driving a school bus. What’s curious about Wreckfest is that it aims to mix the crash and burn gratification of the demolition derby type games with more serious racing games, creating an interesting hybrid of simulation and arcade racing in one petrol-infused experience. Scoring the game a 9/10, here’s what he had to say: Thomas reviewed the game back in Augoust 2019 after Wreckfest made its long-awaited debut on consoles having spent a prolonged period in early access. From racing lawnmowers to monster trucks, Wreckfest has a range of game modes and events that are generally aimed at having fun watching the advanced vehicle damage systems at play. Since launch, Wreckfest has received a number of free update as well as paid DLC expansions including a Season Pass loaded with vehicles and many, many customisation options. ![]()
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